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Bang & Olufsen Beoplay Portal
Bang & Olufsen Beoplay Portal

Project for Bang & Olufsen in which I participated as the lead modeler during my time at Kutuko Studio.

In this case, the goal was to represent the Bang and Olufsen Beoplay Portal headphones with the highest accuracy and attention to detail. My work involved modeling and UV editing in Maya, as well as creating various texture maps in Substance Painter.
The application of texture maps, PBR material editing, and rendering were handled by the talented team at Kutuko.

Additionally, my role involved assisting the team by providing different models for each of the scenes featured in the video, such as the Mario Bros mushroom and the hot air balloon.

CREDITS:
https://kutuko.es/portfolio/bang-olufsen-beoplay-portal/

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